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Is it possible to change the menu screen and buttons? mainly I want it to fit the theme of what im going for

Currently no. Only the main play screen is customizable.

Ah allgood then❤️

Waiting for Android version if possible.

The game controls are not designed for touchscreen. I may add that later, but as I mentioned in the game description, I don't really plan to add more functionality to this project. So an Android version is very low priority. Sorry.

Would it be possible somehow to change the background music as well?

Yes, you can change the background music by placing a custom_bgm.mp3 file together with your texture and sound effect files!

Please read the skin instructions included with the game files for more details!

Looks cool af, too bad I can't run it XD

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Hello! I'm sorry about that. Could you please let me know the specs of the device you're trying to run the game on? (CPU, GPU, OS)

If it's older than 10 years, there's a chance it's below minimum requirements for the game engine.

As you suspect, my laptop is dated. It's a Dell Latitude e6410, It's i5 intel (M520) processor and it's Windows 10. The GPU on the other is only stated Intel HD Graphics, which doesn't support OpenGL :(

Oh... yeah, that's old. You need at least an Intel HD Graphics 4000, which came with the 3rd gen core processors such as the i5-3320M released in 2012.

This is the exact reason why some developers would provide a software rendered (no HW acceleration) fallback executable for their program. Not complaining, just saying.

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I did some research and it's possible to force the engine to run using a slightly older version of opengl. Maybe you can give it a try.

You'll need to create a shortcut in the same folder as the game executable that runs this command:

CustomBallMerge_Windows_0.4.0.exe --rendering-driver opengl3


Please let me know if it worked for you!

Can you walk me through it? I don't quite get what you mean. By Shortcut and running a 'command'.(I've tried but idk what i was doing)

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Option 1: The quickest way is to open notepad, paste the command in the text file and save it as "CustomBallMerge.bat" in the same folder as the game.

Make sure it saves as a bat file (*.bat) and not as a text file (*.txt)

Then, just double-click the bat file to run the game instead of the exe file.


Option 2: Right-click on the game exe and select the "Create shortcut" option. Then right click the newly created shortcut and select "Properties" option so you can edit it. In the properties window, go to the "Target" field and add at the end --rendering-driver opengl3

Screenshot below for reference (my PC is in Spanish, but I hope it helps you to know where to look)

Then, just double-click the shortcut instead of the exe to launch the game.

For some reason my expectation was that the texture would be fitted to the ball shape, im kindof glad it wasnt its hilarious that my like 8th ball fills up the entire screen with the image of a raccoon drinking gatorade and I cant see a single thing or continue. Awesome silly game thank you.

Somebody didn't read the instructions... but that's OK! As long as it is fun, you can make your custom textures as silly as you like. XD

hey i read the instructions on here, just not the ones in the game files because im lazy.

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The game's concept is so neat and cool. Though unfortunately my laptop can't play this game because of graphical issue (it said my laptop can't run Opengl 3.3). Can you please specify minimum spec? I know it's my laptop's skill issue and asking to make a game more potato pc friendly is too much, but at least I want to know requirement of the game. Thank you in advance, and I apologize if my request bothers you.

Doing some research, it seems Godot 4 supports OpenGL 3.3 / OpenGL ES 3.0 and Vulkan 1.0. OpenGL 3.3 standard was released in 2010. So I'm guessing anything that has a graphics card over 10 years old won't run the game.

Minimum graphics cards: GeForce G100 series and higher. ATI Radeon HD/Mobility 2000 and higher. Intel HD Graphics 4000 and higher.

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Ouch. So my laptop is too ancient.

Thank you for the answer. I'm really appreciated.

Can you try creating a shortcut in the same folder as the game executable and put this command in it? It should try running the game using a slightly older version of OpenGL, which could work on your laptop:

CustomBallMerge_Windows_0.4.0.exe --rendering-driver opengl3


Please let me know if it worked for you!

This is amazing! the score system seems very faithful to the original as well as the physics, though the threshold for what counts as out of the bucket seems a lot more strict compared to suika game. i adore this concept though :D

Yeah, it's very strict.

I could tone it down a bit, to give the balls time to roll down before they trigger a game over. I'll think about it.

Hi, this is great! Is it possible to also change up the music?

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Hello! I've not included that feature. You can always mute the game BGM and play your own music in the back. :)

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Well... now you can. Get version 0.2.0. XD

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You are a legend! Thanks!