Gamejam version published!




This is my first game working with 3D rigged characters and full 3D environments so for the sake of being able to submit a complete game I decided to keep the gameplay scope small while I spent most of my time learning how to work with the 3D stuff and find a good workflow from Blender to Godot.
Spent the first day figuring out what kind of game I wanted to make that could fit the jam's theme. Went to bed with a handful of potential ideas and on the second day chose one and started working on it.
By the end of the first week I finished the main game logic and some character posing and basic UI.
Spent the second week polishing the visuals, UI, getting animations in, learning how to make cutscenes and in the last day decided to add the Achievements system, so I stayed waaaay late today. I need to sleep. Good night.
Files
Get Dokibird's Dragoon Getaway
Dokibird's Dragoon Getaway
Capture those Dragoons!
More posts
- Added a Linux build1 day ago
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