My entry for the Gamedev.tv 2022 game jam
Death's Driver » Devlog
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This is my first time participating in a game jam.
It was a nice experience making a game following the constraints set by the jam: only public domain cc0 assets allowed, 10 days to finish the game, follow the provided theme.
I made this game in about 7 days, using free assets from various sources.
The project source code is also available, as per the jam rules. I hope it's useful for others to study, even though I'm kind of a newbie at gamedev and my code is probably really messy compared to more experienced devs.
3D Models:
- opengameart.org
- kenney.nl
Font:
- Reality Hyper from dafont.com
Music:
- K's theme from freepd.com
- Induced insanity loop from freepd.com
- Shake me, baby from freemusicarchive.org
Sound Effects:
- opengameart.org
- freesound.org
Files
Deaths_Driver_v1.0.0_UnityProject_20220527.zip 14 MB
May 27, 2022
DeathsDriver_v1.0.0_Web.zip 16 MB
May 27, 2022
Get Death's Driver
Death's Driver
Collect some lost souls for Death. Don't crash the car.
Status | Prototype |
Author | David Wu SoftDev |
Genre | Racing |
Tags | Open Source, Retro, Synthwave |
Languages | English |
More posts
- Update 1.1.0Jun 07, 2022
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