Unfortunately I can't get the controller to work it a kishi and it reads as Xbox one but won't see it, it's a shame your not working on this anymore.
I love doom it would be Kool if you released this as a doom wad or pk3 file so it could be used in delta touch or with gz doom and sdl3 mostly because the touch controls are really janky but also because I think it would just be Kool.
Could you possibly give insight on how to get the Spanish achievement, and the "special song"? Also, what is the difference between 100% and 100% with a star? Thanks! Overall great game. Second ever Hololive fan game i played, and it really put me more into the Holo sphere. Even if you aren't known for DOOG nowadays, it will hold a special place in my memory.
Oh, I checked my source code and found there are specific songs that trigger the achievement. Man, I completely forgot I put this in the game.
If you look at the music section in the credits, you'll see all the songs in the game. There are three songs that, if activated by typing in the right keyword, unlock the achievement. You don't need to play all three songs. Only one is enough for the unlock.
i like this sound - buh, buh.. that's very funny. But i don't know why, but character's rotation is kinda edgy in browser. I think it may be only my problem, so i downloaded game, because it's worth to beat it up.
Is there any way to reduce the graphic quality on Android? Playing the game on a Samsung A12 from late 2021. It doesn't have the best 3D accelerator. I don't mind if the graphics look slightly blocky, I just want more FPS.
I didn't include anything to help with FPS in the game, since this was my first game ever and the Android version just an experiment to see if I could export my game to that platform. Unfortunately, performance settings didn't make it to the game.
It's been so long I already forgot. I think you need to die first and then write her name to revive. Keep in mind it will count as a cheat, so it can't be used if you're trying to set a high score in the leaderboard.
Please, with all my heart, I request you to improve or change the controls of the game in APK, your two joysticks are misconfigured. The one on the left should move up, down, left to right, and the other should only move the character's view and you should only move your view, and not the character's position.
Thank you for your suggestion. I agree that the controls are kinda unusual in the APK version. This project was my first time trying to add touch controls and building for mobile so there's a lot that needs improvement.
I can't promise I'll implement the improvements though, as I'm focusing in other projects at the moment.
No hurry. It's just a suggestion, and let me tell you that I really liked your game, I hope you do well in your next projects and if one day you can, that you tweak some like DOOG. And with all my heart I thank you very much for your effort and dedication in creating these good games. 🥰✨👍🏻
Thank you for your message. I see this project as complete for now, or at least any updates to it are very very low priority right now. However I'll keep your suggestion in mind for future projects.
I made this game from scratch in Unity and C#. Of course, I used a lot of googling to figure out how to do some things, but no, I didn't use any of Doom's original code.
Most of the knowledge I used to make this came from an online course I followed, where one of the projects we worked on was a FPS.
My suggestion is to start by copying a simple game you like (snake, angry birds, space invaders, a simple platformer, etc.) to get used to the tools and learn the gamemaking process.
The key is getting experience little by little with multiple completed small projects. Going through all the process until the finished, playable game is very rewarding and a great learning experience.
The course I followed to learn Unity at gamedev.tv was great because of that. Lots of small projects to learn the different concepts and tools. And I just saw they have a 95% discount on course bundles right now. It's a great chance to start your game making journey!
I know it's tricky to complete the box pushing part, but I'd like to think it's part of the challenge. Also, there's no more of that in the rest of the game. :)
Here is an advice from a Japanese person. When the title screen is displayed in Japanese, "Badges" is displayed as "きしょう", but "きしょう" is hard to understand, so it should be displayed as "バッジ".
When I made this game 2 years ago I translated most of the Japanese texts using my limited knowledge and GoogleTL. I'll keep in mind this word if I update the game in the future.
This was a very cute game! I very much enjoyed it! I may not have gotten all of the references but it definitely has an impact on me watching Hololive more ^-^ Thank you for the experience! Also here's a little video I created on it ^^;;
I couldn't even get the second weapon on the second level because she just bounces off the edges of the crates instead of climbing up like inches once the gap is plugged
I finally got it by dashing over and over again but it seems like the physics involved make it so unreliable it's pure RNG if she actually climbs onto the crates instead of pushing them out of the way
I am aware the Android controls can be improved. The Android build was basically an experiment for me to learn how to implement touchscreen controls and see if I could get my game to run on a phone.
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Unfortunately I can't get the controller to work it a kishi and it reads as Xbox one but won't see it, it's a shame your not working on this anymore.
I love doom it would be Kool if you released this as a doom wad or pk3 file so it could be used in delta touch or with gz doom and sdl3 mostly because the touch controls are really janky but also because I think it would just be Kool.
very interesting and funny game, the theme combination of doom and cute anime feminism is intelligent and well executed
I'm glad you enjoyed my game. :)
Could you possibly give insight on how to get the Spanish achievement, and the "special song"? Also, what is the difference between 100% and 100% with a star? Thanks! Overall great game. Second ever Hololive fan game i played, and it really put me more into the Holo sphere. Even if you aren't known for DOOG nowadays, it will hold a special place in my memory.
Thank you for playing DOOG!
For the Spanish achievement, you have to say "hi" but in Spanish.
There's a special song achievement? I honestly forgot about it. I'll reply later after I've checked my game file lol
The 100% with a star is obtained if you also cleared the secret level.
Thanks so much. I'm now only missing the secret song badge.
Oh, I checked my source code and found there are specific songs that trigger the achievement. Man, I completely forgot I put this in the game.
If you look at the music section in the credits, you'll see all the songs in the game. There are three songs that, if activated by typing in the right keyword, unlock the achievement. You don't need to play all three songs. Only one is enough for the unlock.
Good luck!
Thanks so much! It's been wonderful completing this game. Hope to experience even more things from you!
i like this sound - buh, buh.. that's very funny. But i don't know why, but character's rotation is kinda edgy in browser. I think it may be only my problem, so i downloaded game, because it's worth to beat it up.
Is there any way to reduce the graphic quality on Android? Playing the game on a Samsung A12 from late 2021. It doesn't have the best 3D accelerator. I don't mind if the graphics look slightly blocky, I just want more FPS.
Hello!
I didn't include anything to help with FPS in the game, since this was my first game ever and the Android version just an experiment to see if I could export my game to that platform. Unfortunately, performance settings didn't make it to the game.
I understand. Its not totally unplayable for me. I'll try to uninstall some apps I don't use anymore. That usually helps. Thanks for the reply. :)
does anyone know how to get the badge for getting revived by hololive's resident necromancer?
It's been so long I already forgot. I think you need to die first and then write her name to revive. Keep in mind it will count as a cheat, so it can't be used if you're trying to set a high score in the leaderboard.
thanks!
could you add more easter eggs for all of the new hololive members?
Hello!
Thank you for your comment. Currently, I don't have plans to update this project in the short term.
I'm trying to focus on new projects to expand my gamedev skills. :)
ok!
its would be funny if you left doom 1/2 cheatcodes (some at least like IDDQD or IDKFA (first one is god mode and second literally /give all))
did you try them?
on today moment as fun, yeah, fun to see doom codes expect noclip (idclip)
Please, with all my heart, I request you to improve or change the controls of the game in APK, your two joysticks are misconfigured. The one on the left should move up, down, left to right, and the other should only move the character's view and you should only move your view, and not the character's position.
Thank you for your suggestion. I agree that the controls are kinda unusual in the APK version. This project was my first time trying to add touch controls and building for mobile so there's a lot that needs improvement.
I can't promise I'll implement the improvements though, as I'm focusing in other projects at the moment.
No hurry. It's just a suggestion, and let me tell you that I really liked your game, I hope you do well in your next projects and if one day you can, that you tweak some like DOOG. And with all my heart I thank you very much for your effort and dedication in creating these good games. 🥰✨👍🏻
how do you get passed the first level im confused
You need to activate the switch in the room after the art gallery.
Then you go back to the gallery and go up the stairs to cross the bridge to the exit.
Congrats on clearing the game!
I am speed.
Yeah
I'm liking it, it's a simple but fun shooter, and the protagonist is cute.
found this while in computer laboratory at school
Could you add controller support for Android?
Thank you for your message. I see this project as complete for now, or at least any updates to it are very very low priority right now. However I'll keep your suggestion in mind for future projects.
Estoy realmente muy intrigado voy a probarlo
im curious how this was made did you make it from scratch or did you use some of dooms code and just make custom levels and sprites
Hello. Thank you for your interest in my project.
I made this game from scratch in Unity and C#. Of course, I used a lot of googling to figure out how to do some things, but no, I didn't use any of Doom's original code.
Most of the knowledge I used to make this came from an online course I followed, where one of the projects we worked on was a FPS.
I hope that answered your question. :)
That's super cool I plan to make games as a hobby at some point so I like asking about the process small devs take to make their games
Awesome!
My suggestion is to start by copying a simple game you like (snake, angry birds, space invaders, a simple platformer, etc.) to get used to the tools and learn the gamemaking process.
The key is getting experience little by little with multiple completed small projects. Going through all the process until the finished, playable game is very rewarding and a great learning experience.
The course I followed to learn Unity at gamedev.tv was great because of that. Lots of small projects to learn the different concepts and tools. And I just saw they have a 95% discount on course bundles right now. It's a great chance to start your game making journey!
I'm gonna replicate a game like minimal by another dev on itch
cures my depressionen
Oh, did you find an issue with level 2?
I know it's tricky to complete the box pushing part, but I'd like to think it's part of the challenge. Also, there's no more of that in the rest of the game. :)
Here is an advice from a Japanese person. When the title screen is displayed in Japanese, "Badges" is displayed as "きしょう", but "きしょう" is hard to understand, so it should be displayed as "バッジ".
Thank you for your advice!
When I made this game 2 years ago I translated most of the Japanese texts using my limited knowledge and GoogleTL. I'll keep in mind this word if I update the game in the future.
very good but mobile analog is difficult to use
Было бы круто если игра бала на русском, но разработчик вряд ли любит Россию ( или это невозможно
It would be cool if the game was in Russian, but it's unlikely that the developer loves Russia (or it's impossible
разработчику респект ты крут бро привет из РОССИИ
respect to the developer you are cool bro hello from RUSSIA
в этой игре столько знакомых ассетов
there are so many familiar assets in this game
eeeh bastante entretenido!! me gusta.
Gracias por jugar!
Me alegra que te haya gustado! :)
i frfr just keep coming back i feel like swag og
This was a very cute game! I very much enjoyed it! I may not have gotten all of the references but it definitely has an impact on me watching Hololive more ^-^ Thank you for the experience! Also here's a little video I created on it ^^;;
Thank you for playing!
That was a fun video! Congrats on beating the boss! :)
best game
Physics are super messed up
I couldn't even get the second weapon on the second level because she just bounces off the edges of the crates instead of climbing up like inches once the gap is plugged
I know.
That's a tricky one to pull off on the second level. It's an optional pick up though, you can safely skip it. It's just there as a challenge. :)
I finally got it by dashing over and over again but it seems like the physics involved make it so unreliable it's pure RNG if she actually climbs onto the crates instead of pushing them out of the way
Thanks for building the Linux version :D
I'm glad it is useful!
can you please add a 32 bit version?
thank you soo much
Hello.
All modern computers run at 64 bit by now.
Why do you need a 32 bit build? What kind of computer are you trying to play on?
good ol' laptop
it's okay if it can't be done tho.. i love your games by the way
Hmm.. I can try making that 32 bit build, but I'll need some time to test it.
I'm also busy this week with a game jam, so probably next week.
However, I strongly suggest you upgrade your laptop.
Oh and thank you. I'm glad you like my games. :)
best of luck, bro
take your time
what the dog doin?
This game is good and I am loving it but I get motion sickness while I play this game and it just made me vomit twice the last time I played it.
Hmm... if you tried to play on the web, I suggest you give the downloadable version a go.
The performance if much better and you may have a better experience. If it doesn't help... well, sorry.
I get motion sickness when watching other people play FPS, so I know how it feels. Good luck!
hey David Wu your Fan Made Doom Game Keep Frozen Up on me please fix that promble
Hello!
Can you provide more details regarding your problem?
Are you playing on the web, Windows or other platform? What part of the game freezes?
on Web
I suggest playing the downloadable version. It's higher quality and more stable than the web one.
Also, if you're trying to play from your phone, the web version may have problems working properly.
okay Thanks David Wu
Android control is just bad. Very uncomfortable but not a bad game.
Thank you for playing!
I am aware the Android controls can be improved. The Android build was basically an experiment for me to learn how to implement touchscreen controls and see if I could get my game to run on a phone.
I'm glad you enjoyed the game. :)
Good game, make me feel a good funny.
Thank you! I'm glad you enjoyed the game! :)
How do you move with controller
Use the left stick to move with controller.
For better results play on the Windows downloadable version.
The best fan made game i've ever seen.
Thank you! I'm glad you enjoyed it! :)