Estoy realmente muy intrigado voy a probarlo
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im curious how this was made did you make it from scratch or did you use some of dooms code and just make custom levels and sprites
Hello. Thank you for your interest in my project.
I made this game from scratch in Unity and C#. Of course, I used a lot of googling to figure out how to do some things, but no, I didn't use any of Doom's original code.
Most of the knowledge I used to make this came from an online course I followed, where one of the projects we worked on was a FPS.
I hope that answered your question. :)
That's super cool I plan to make games as a hobby at some point so I like asking about the process small devs take to make their games
My suggestion is to start by copying a simple game you like (snake, angry birds, space invaders, a simple platformer, etc.) to get used to the tools and learn the gamemaking process.
The key is getting experience little by little with multiple completed small projects. Going through all the process until the finished, playable game is very rewarding and a great learning experience.
The course I followed to learn Unity at gamedev.tv was great because of that. Lots of small projects to learn the different concepts and tools. And I just saw they have a 95% discount on course bundles right now. It's a great chance to start your game making journey!
cures my depressionen
Oh, did you find an issue with level 2?
I know it's tricky to complete the box pushing part, but I'd like to think it's part of the challenge. Also, there's no more of that in the rest of the game. :)
Here is an advice from a Japanese person. When the title screen is displayed in Japanese, "Badges" is displayed as "きしょう", but "きしょう" is hard to understand, so it should be displayed as "バッジ".
Thank you for your advice!
When I made this game 2 years ago I translated most of the Japanese texts using my limited knowledge and GoogleTL. I'll keep in mind this word if I update the game in the future.
very good but mobile analog is difficult to use
Было бы круто если игра бала на русском, но разработчик вряд ли любит Россию ( или это невозможно
It would be cool if the game was in Russian, but it's unlikely that the developer loves Russia (or it's impossible
разработчику респект ты крут бро привет из РОССИИ
respect to the developer you are cool bro hello from RUSSIA
в этой игре столько знакомых ассетов
there are so many familiar assets in this game
eeeh bastante entretenido!! me gusta.
i frfr just keep coming back i feel like swag og
This was a very cute game! I very much enjoyed it! I may not have gotten all of the references but it definitely has an impact on me watching Hololive more ^-^ Thank you for the experience! Also here's a little video I created on it ^^;;
Physics are super messed up
I couldn't even get the second weapon on the second level because she just bounces off the edges of the crates instead of climbing up like inches once the gap is plugged
That's a tricky one to pull off on the second level. It's an optional pick up though, you can safely skip it. It's just there as a challenge. :)
I finally got it by dashing over and over again but it seems like the physics involved make it so unreliable it's pure RNG if she actually climbs onto the crates instead of pushing them out of the way
Thanks for building the Linux version :D
can you please add a 32 bit version?
thank you soo much
All modern computers run at 64 bit by now.
Why do you need a 32 bit build? What kind of computer are you trying to play on?
good ol' laptop
it's okay if it can't be done tho.. i love your games by the way
what the dog doin?
This game is good and I am loving it but I get motion sickness while I play this game and it just made me vomit twice the last time I played it.
Hmm... if you tried to play on the web, I suggest you give the downloadable version a go.
The performance if much better and you may have a better experience. If it doesn't help... well, sorry.
I get motion sickness when watching other people play FPS, so I know how it feels. Good luck!
hey David Wu your Fan Made Doom Game Keep Frozen Up on me please fix that promble
Can you provide more details regarding your problem?
Are you playing on the web, Windows or other platform? What part of the game freezes?
Android control is just bad. Very uncomfortable but not a bad game.
Thank you for playing!
I am aware the Android controls can be improved. The Android build was basically an experiment for me to learn how to implement touchscreen controls and see if I could get my game to run on a phone.
I'm glad you enjoyed the game. :)
Good game, make me feel a good funny.
How do you move with controller
Use the left stick to move with controller.
For better results play on the Windows downloadable version.
The best fan made game i've ever seen.
ive made a return again dev and it seems you made a mobile version i didnt try it but ill give feedback when i d
Oi, por cierto, ¿Hay alguna manera de recuperar una cuenta en el juego? es que se me olvidó la contraseña y nose holaXD (soy el que se llama cagofuego en las leaderboards)
Sí te reconocí del leaderboard.
No hay manera de recuperar contraseñas (por eso dice 'no olvidar' cuando creas una cuenta). No incluí ese sistema porque usualmente se necesita algún método para enviar correos electrónicos o mensajes al teléfono del usuario y eso salía del alcance del proyecto.
Aún no me puedo creer que este juego ya tenga más de un año... como vuela el tiempo xD
parece bom, is a good game i was test him
Very Cute! I love these kinds of Games
Hey ive played this game before on windows and wondering if theres ever gonna be a macos version for people that have macs my friends intrestied in trying the game :D thanks for creating a cool game
Hello! Thank you for playing my game!
The problem with mac is that I don't have one, so I cannot test and fix any potential bugs in that platform.
And... it would be bad if I publish an untested version and it turns out to be full of bugs. :(
You can tell your mac user friends to try out the web version, which should work on any browser that supports WebGL apps.
Do you mind if i try porting it then and then showing you the port?
Just played it on my laptop, and it's way better than the mobile version in terms of controls.
Some of the enemies and weapons completely surprised me with how they look xD
It really is great, looks like I have a Doom replacement for now.
This caught my eye while I was scrolling through with the 'Android, Free' tags.
The idea is great, not gonna lie, but I'll have to run it on my laptop since the mobile controls make it difficult to play with their sensitivity.
Thank you for playing my game!
Yeah, the mobile controls could use some improvement. The game was originally thought for desktop. The mobile port was just an experiment for me to see if I could make it run on a phone, as it was my first attempt at doing so.
If you're gonna play it on a laptop, maybe just grab the Windows/Linux versions? (sorry, no Mac version)
I finally caught a Korone stream. She spent 2 hours trying to beat a potato and fell asleep on stream. Great entertainer she is
I love this game, but can you add control customization for android?
(And plz add camera control type so i can play like other fps, because i can't play with that type of ccamera)
Thank you for playing!
The android version was just an experiment and I don't have plans to add more features to it.
I don't understand what you mean by camera control type. Can you provide more details or an example for me to understand? Thank you!
Camera Control type i mean is like the different control of the camera, the first one is normal one and swap(it swapping the turn camera and strafe)
(This picture maybe will help you to understand what am i saying)
i love you
What did i get myself into
its a very well made game and i like the songs that you put in the game
thanks for creating this game :D
Great Classic DooM style game featuring one of my fave Vtubers! I'm a HUGE classic DooM fan so this was right up my ally! If I had to give it any constructive criticism it would be:
1) it really needs a "always-run" toggle button
2) movement up stairs feels weird and slow
3) a BFG9000 style gun and a chainsaw (Korone loves those 2 weapons)
4) lots more Korone dialog
overall really really love it! great work!
P.S im glad the classic cheats "IDDQD = god mode" and "IDKFA = all items" work that was a fun touch!
Thank you very much for playing and leaving detailed feedback!
About your points:
1) Running can be changed from keep pressed to run to toggle run in the controls settings menu.
2) Yes it does. Running while going up the stairs is the way to go.
3) To be honest, I wanted to keep my game as simple as possible, while retaining the basic DooM style. I love the BFG, but for the scope of my game I considered it was too much and the available weapons were enough. Instead of a chainsaw you get a katana (if you use the appropriate Hololive member cheatcode) as the alternate melee weapon.
4) It took me waaaay too much time to find, capture and cleanup the little bits of sound you get from all the Hololive members that have an easter egg in the game. Adding more would've extended my dev time more than I wanted to. Especially since DOOG is the first game of this complexity that I ever made. (And my third or fourth game overall if I count the little tutorials I followed to learn Unity lol)
I'm really glad you used the classic cheats! Those were one of the first things I knew I HAD to put in my game. XD
Once again, thanks a lot for playing!