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DOOG (Hololive fangame)
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Devlog
DooG Android version!
March 21, 2021
by
David Wu SoftDev
2
#android
DooG for Android is available now! I made the mobile version of DooG just as a learning experiment. I don't plan to work on bugfixes for this release, unless they affect the other platform releases. P...
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DooG updated to v1.05
March 09, 2021
by
David Wu SoftDev
2
#new stuff, #bug fixes, #continue system
DooG v1.05 Some days ago I found a video of a Thai VTuber play DOOG on stream. It was amazing! I couldn't understand anything he said, but watching someone from so far away playing and enjoying a game...
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DooG updated to v1.04
February 21, 2021
by
David Wu SoftDev
#new stuff, #bugfixes
DooG v1.04 In this update, I focused on improving accessibility and adding some UI enhancements. Check out the new god mode Korone portrait lol. Also fixed a couple of bugs. New Stuff: Moved the langu...
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DooG updated to v1.03
February 01, 2021
by
David Wu SoftDev
1
#bugfixes
DooG v1.03 This version fixes a bug with gamepad controls. Bug Fixes: Fixed a bug that prevented opening doors with the gamepad under certain conditions...
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DooG updated to v1.02
January 28, 2021
by
David Wu SoftDev
2
#long post, #bugfix
DooG v1.02 Today I learned a valuable lesson: Don't forget to test all possible situations in your game! Background In the previous v1.00 update I added Gamepad support to the game. This required me t...
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DooG updated to v1.01
January 27, 2021
by
David Wu SoftDev
#bugfix
DooG V1.01 This is just a small patch to fix a problem with the option menu not displaying properly after going back from the keybinds screen. I forgot to delete one line in my code for the downloadab...
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DooG updated to v1.00
January 20, 2021
by
David Wu SoftDev
1
#new stuff, #fixes, #gamepad
DooG V1.00 Following a player request, I've added controller support to the game. I feel FPS games are played best with Keyboard and Mouse but this request helped me learn and try out new stuff in Uni...
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DooG updated to v0.99
December 18, 2020
by
David Wu SoftDev
#new stuff
DooG updated to v0.99! This is a small update adding enhancements to the leaderboard screen. New Stuff: Added page navigation in the leaderboard screen. Now you can see more than just the first 10 ent...
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DooG updated to v0.98
October 29, 2020
by
David Wu SoftDev
#new stuff, #bug fixes
DooG V0.98 update Since I already had an online game server, I decided to expand on it and implement an unlockable achievements system that grants badges when completing specific conditions. You can c...
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DooG Linux version added
October 06, 2020
by
David Wu SoftDev
#linux
DooG Linux Build Someone asked for a Linux build of the game, so here it is. However, I have no way to test it on Linux... so it may or may not work as intended, and if there are any bugs, I may not b...
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DooG updated to v0.97
October 03, 2020
by
David Wu SoftDev
#new stuff, #bug fixes
DooG v0.97 New stuff Added HoloJP Gen5 posters to level 5. Added HoloEN Gen1 posters to level 5. Added Civia poster to level 5. Bug Fixes Fixed a bug on a door in level 5...
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DooG updated to v0.96
September 26, 2020
by
David Wu SoftDev
#new stuff
DooG version 0.96 New Stuff: Added Hololive EN effects to the game. I had to change the trigger word for Amelia to her family name, as her first name conflicts with a HoloJP name. Also... City Pop was...
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DooG Windows downloadable version available now!
September 19, 2020
by
David Wu SoftDev
1
#new stuff, #bug fixes
DooG v0.95 and Windows Downloadable version released! DOOG's Downloadable Windows version is now available! This version has improved performance compared to the browser WebGL build, as well as higher...
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DOOG Online scoreboard is back!
September 09, 2020
by
David Wu SoftDev
2
DOOG Online leaderboard is back! After a couple of hectic and stressful days I've managed to replace the online leaderboard server. The good news is that it should be stable enough not to die even und...
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DOOG Online scoreboard down
September 08, 2020
by
David Wu SoftDev
Backend server overwhelmed So... after I posted the game promotional video on Reddit, it got played by so many people in the same day that it went over the server daily access quota. You see, the back...
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DooG updated to v0.93
August 31, 2020
by
David Wu SoftDev
1
#new stuff, #bugfixes
Doog Update to v0.93 Quick patch with small bugfixes and improvements. Once again, thank you for the feedback. New Stuff: Added a message when trying to start a new game without logging in. Added the...
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DooG updated to v0.92
August 28, 2020
by
David Wu SoftDev
#new stuff, #bug fixes
Doog Updated to v0.92! The online leaderboard is ready! I hope it doesn't break in the short term... The leaderboard saves best times/kills/items/secret per level and per game run. Best scores are not...
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Leaderboard backend done
August 22, 2020
by
David Wu SoftDev
#progress report
Progress Report This week I completed the leaderboard backend database and read/write logic, as well as the code required to connect the Unity frontend to this backend. I'm focusing now on adding the...
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Working on adding a leaderboard
August 14, 2020
by
David Wu SoftDev
#progress report
Progress report This week I've been working on building a database backend for the game, to add an online leaderboard. This is kind of a new territory for me so I'm taking my time to learn and impleme...
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DooG updated to v0.91
August 07, 2020
by
David Wu SoftDev
#new stuff, #bugfixes
DooG v0.91 Slowly but steadily progressing towards completing what I had planned for the 1.0 version of the game. The game now has a melee attack enemy, watch out for the mighty slam! New Stuff: New...
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DooG updated to v0.90
July 31, 2020
by
David Wu SoftDev
#new stuff, #bug fixes
DooG v0.90 update After additional playtests and player feedback I've implemented more bugfixes and improvements. If you get a javascript error when loading the game, try clearing your browser cache,...
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DooG updated to v0.89 (small update)
July 25, 2020
by
David Wu SoftDev
#New stuff
DooG updated to v0.89 Quick update to add the TAB key to open the ingame menu, since ESC exits fullscreen mode and can be annoying if the player tries to access the ingame menu often. And... also adde...
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DooG updated to v0.88
July 24, 2020
by
David Wu SoftDev
#New Stuff, #Bugfixes
DooG updated to v0.88 Progressing through adding effects for all the Hololive members. More stats on the level result screen, now more useful for bragging rights lol. New badges on the top to identify...
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DooG updated to v0.87
July 19, 2020
by
David Wu SoftDev
1
#bugfix, #new stuff
DooG updated to v0.87 Thanks to the feedback recieved in the first 24 hours, I've updated the game with the following changes/fixes: New Stuff: Added the option to change turn speed Added a button in...
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DooG is live!
July 18, 2020
by
David Wu SoftDev
1
DooG is live! I finally feel confident that the game is in a playable state. There may be some small updates in the future, but probably just little improvements or gimmicks...
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