DooG updated to v0.88
DOOG (Hololive fangame) » Devlog
DooG updated to v0.88
Progressing through adding effects for all the Hololive members.
More stats on the level result screen, now more useful for bragging rights lol.
New badges on the top to identify difficulty level and "achievements", such as getting through the game without getting hit or others to flag if you have used some cheats.
Also, to lower the punishment on players who fall into the hazardous water I've added more safety lifts.
New stuff:
- Added safety lifts in level 4.
- Added more secret code effects.
- Added more stats on the level result screen because, who doesn't like more stats?
- Added badges at the top of result screen to display difficulty level and more.
Bug fixes:
- Korone keyword now also resets bonus armor appearance (before it only worked on healing items)
- Fixed a bug that allowed entering codes while dead.
Also, try typing "shark" while playing a level. It may take a moment to load if you have slow internet, be patient. Type "music" to play the default level music.
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DOOG (Hololive fangame)
FPS game inspired by Inugami Korone VTuber
Status | Released |
Author | David Wu SoftDev |
Genre | Shooter |
Tags | Fangame, First-Person, FPS, hololive, Short, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America, Japanese |
Accessibility | Configurable controls |
More posts
- DooG Android version!Mar 21, 2021
- DooG updated to v1.05Mar 09, 2021
- DooG updated to v1.04Feb 21, 2021
- DooG updated to v1.03Feb 01, 2021
- DooG updated to v1.02Jan 28, 2021
- DooG updated to v1.01Jan 27, 2021
- DooG updated to v1.00Jan 20, 2021
- DooG updated to v0.99Dec 18, 2020
- DooG updated to v0.98Oct 29, 2020
- DooG Linux version addedOct 06, 2020
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