DooG updated to v1.04
DOOG (Hololive fangame) » Devlog
DooG v1.04
In this update, I focused on improving accessibility and adding some UI enhancements.
Check out the new god mode Korone portrait lol.
Also fixed a couple of bugs.
New Stuff:
- Moved the language selection option to the main menu, to improve accessibility.
- Streamlined the new player registration and login process.
- Updated Nene poster and pickup item to reflect her new model design.
- Made god mode more obvious on Korone's portrait.
- Replaced the game controls instruction texts with images.
- Changed the order of melee weapon selection to give priority to the Katana if the player has unlocked it. (you can switch between melee weapons by pressing again the number 1 key)
Bug Fixes:
- Melee attacks didn't hit enemies when they were too close or at certain angles.
- The level restarted if the player tried attacking while in the middle of the resurection animation.
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DOOG (Hololive fangame)
FPS game inspired by Inugami Korone VTuber
Status | Released |
Author | David Wu SoftDev |
Genre | Shooter |
Tags | Fangame, First-Person, FPS, hololive, Short, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America, Japanese |
Accessibility | Configurable controls |
More posts
- DooG Android version!Mar 21, 2021
- DooG updated to v1.05Mar 09, 2021
- DooG updated to v1.03Feb 01, 2021
- DooG updated to v1.02Jan 28, 2021
- DooG updated to v1.01Jan 27, 2021
- DooG updated to v1.00Jan 20, 2021
- DooG updated to v0.99Dec 18, 2020
- DooG updated to v0.98Oct 29, 2020
- DooG Linux version addedOct 06, 2020
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