Leaderboard backend done
DOOG (Hololive fangame) » Devlog
Progress Report
This week I completed the leaderboard backend database and read/write logic, as well as the code required to connect the Unity frontend to this backend.
I'm focusing now on adding the required screens and GUI elements on the game.
Below a sneak peek of how the leaderboard screen is looking as of now (may be changed in the release version).
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DOOG (Hololive fangame)
FPS game inspired by Inugami Korone VTuber
Status | Released |
Author | David Wu SoftDev |
Genre | Shooter |
Tags | Fangame, First-Person, FPS, hololive, Short, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America, Japanese |
Accessibility | Configurable controls |
More posts
- DooG Android version!Mar 21, 2021
- DooG updated to v1.05Mar 09, 2021
- DooG updated to v1.04Feb 21, 2021
- DooG updated to v1.03Feb 01, 2021
- DooG updated to v1.02Jan 28, 2021
- DooG updated to v1.01Jan 27, 2021
- DooG updated to v1.00Jan 20, 2021
- DooG updated to v0.99Dec 18, 2020
- DooG updated to v0.98Oct 29, 2020
- DooG Linux version addedOct 06, 2020
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