DOOG Online scoreboard down
Backend server overwhelmed
So... after I posted the game promotional video on Reddit, it got played by so many people in the same day that it went over the server daily access quota.
You see, the backend uses a tiny amount of data, but apparently the webhost doesn't like having too many visitors asking for little numbers the same day. :(
I'm currently looking for a replacement server that hopefully won't have this same issue.
The good news is that the game can still be played in 'offline' mode, that is, without personal best score tracking or online leaderboard.
The bad news is I'm not sure if I'll be able to retrieve the current game database, so everyone's score may be lost. I'll also have to put on hold the work on the next update for the game, as well as the downloadable Windows version, until I get this sorted out.
Please be patient!
Get DOOG (Hololive fangame)
DOOG (Hololive fangame)
FPS game inspired by Inugami Korone VTuber
Status | Released |
Author | David Wu SoftDev |
Genre | Shooter |
Tags | Fangame, First-Person, FPS, hololive, Short, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America, Japanese |
Accessibility | Configurable controls |
More posts
- DooG Android version!Mar 21, 2021
- DooG updated to v1.05Mar 09, 2021
- DooG updated to v1.04Feb 21, 2021
- DooG updated to v1.03Feb 01, 2021
- DooG updated to v1.02Jan 28, 2021
- DooG updated to v1.01Jan 27, 2021
- DooG updated to v1.00Jan 20, 2021
- DooG updated to v0.99Dec 18, 2020
- DooG updated to v0.98Oct 29, 2020
- DooG Linux version addedOct 06, 2020
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