Patch 1.0.3
Mumei's Memory Juggling » Devlog
Patch 1.0.3
I've been working on making a Google Play Store build for the game and while doing some testing on a mobile device I found a couple of new bugs.
Bugs fixed:
- On certain computer configurations, the visual novel character fade transitions would be very slow. (Lesson learned: avoid using float values and stick to integers for these kind of parameters. Depending on the locale configuration the decimal separator may be interpreted differently, leading to unexpected behaviour)
- The AI used unique skills in a story level where they shouldn't be able to.
- Player input devices were not remembered correctly between play sessions.
Let's pray I didn't break anything while fixing these. =_=U
Files
Mumei_MemoryJuggling_v1.0.3_WIN.zip 109 MB
66 days ago
Mumei_MemoryJuggling_v1.0.3_LINUX.zip 112 MB
66 days ago
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Mumei's Memory Juggling
Match-2 Hololive game with a twist
Status | Released |
Author | David Wu SoftDev |
Genre | Card Game |
Tags | Casual, Fangame, hololive, Local multiplayer, Non violent, vtuber |
Languages | English, Spanish; Latin America, Japanese |
More posts
- Version 1.2.012 days ago
- Patch 1.1.132 days ago
- Update 1.1.0 released!38 days ago
- Patch 1.0.273 days ago
- Linux Build is available!75 days ago
- Bugfix version 1.0.176 days ago
- Mumei's Memory Juggling is available now!76 days ago
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